Minecraft Reference & Calculators — Set 2: Elytra, Beacons, Mining Speed, Redstone & Armor
All figures here are estimates built from the documented vanilla formulas — useful for planning, not a substitute for in-game testing. Values can shift slightly between Minecraft versions.
Minecraft Reference & Calculators — Set 2
Eight calculators covering elytra flight range, beacon pyramids and beam color, mining speed, comparator redstone signals, leather armor dyeing, armor damage reduction, and building material counts. Switch between them using the tabs below, or jump straight to a specific calculator’s own dedicated page:
- Elytra Flight — estimate total flight time and distance from remaining elytra durability plus firework rockets, at the real 33.5 blocks/second cruise speed.
- Beacon Pyramid — see the block count and unlocked status effects for each beacon pyramid level (1–4).
- Beacon Color — stack stained glass colors above a beacon and preview the resulting beam tint using the real sequential bottom-to-top mixing formula.
- Mining Speed — a relative mining-speed score from tool material, tool type, Efficiency level, Haste level, and water/Aqua Affinity/off-ground penalties.
- Comparator Signal — work out a container’s comparator output (0–15) from its slot count and how full it is, using the real vanilla fullness formula.
- Leather Armor Color — mix any number of dyes to see the resulting leather armor color, using vanilla’s real gain-corrected averaging formula.
- Armor Protection — calculate final damage taken from armor points, toughness, damage type, and each piece’s Protection-family enchantment.
- Building Materials — get an exact block count for a solid box, hollow shell, wall, floor, outline, pyramid, or real voxel sphere, converted to stacks and shulker boxes.
All figures here are estimates built from the documented vanilla formulas — useful for planning, not a substitute for in-game testing. Values can shift slightly between Minecraft versions.
Frequently Asked Questions
Does the Mining Speed tab have its own dedicated page?
Not yet as a separate URL — it’s available right here as a tab in this bundle. The other seven calculators in this set each have their own dedicated page linked above for a direct, bookmarkable link.
Why do Fire, Blast, and Projectile Protection only reduce certain damage?
Java only allows one Protection-family enchantment per armor piece, and the type-specific ones (Fire, Blast, Projectile) only reduce their own matching damage type — Blast Protection does nothing against a fire hit, for example. Protection itself is general-purpose and applies more broadly. This exact matching logic is what the Armor Protection tab models.
Is the mining speed result an exact tick count?
No — it’s a relative speed score (higher means faster), not exact break-time ticks, since real break time also depends on the specific block’s own hardness value.