4-Chunk Slime Farm with Armadillo Mechanics
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| Category | Mob Farm |
|---|---|
| Theme | Slime |
| Author | NishidaWR |
| MC Version | 26.2+726.226.1.226.1.126.11.21.111.21.101.21.91.21.8 |
| Format | .litematic |
This automated slime farm is designed to maximize production by utilizing 20 armadillos per chunk. The system incorporates a zombie to trigger the necessary armadillo behavior, ensuring efficient slime ball generation throughout the four-chunk area.
Key operational components are clearly labeled with signs for easy navigation. Please note that the potion-making machinery is positioned outside the main four-chunk perimeter to comply with specific server chunk limitations, making this setup ideal for optimized gameplay environments like DiosesMc.
Materials Required
43 block types · 4,425 blocks · 47×67×27
Before You Build
This build uses 4,425 blocks across 43 block types – about 70 stacks in total, or 3 shulker boxes worth of material. It occupies 47×27 blocks of ground and stands 67 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glass, Packed Ice.
How to Place It:
Moving parts
It includes Comparator, Crafter, Detector Rail, Dispenser, Dropper, Hopper, Lever, Observer, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.