Randomizer With 64 Outputs
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| Category | Component, Redstone, Utility |
|---|---|
| Theme | Other |
| Author | vinchenzo06 |
| MC Version | 26.2+3126.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.21.19.11.191.18.21.18.11.181.17.1 |
| Format | .litematic |
| Size | Medium |
This build is a compact randomizer system designed to provide 64 distinct outputs. It’s a versatile component for various Redstone contraptions requiring randomized signals.
The core functionality revolves around generating a random selection from its many outputs, making it ideal for games, complex machinery, or any scenario where unpredictability is key.
Materials Required
13 block types · 2,100 blocks · 46×41×14
Before You Build
This build uses 2,100 blocks across 13 block types – about 33 stacks in total, or 2 shulker boxes worth of material. It occupies 46×14 blocks of ground and stands 41 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glass.
How to Place It:
Moving parts
It includes Comparator, Dispenser, Dropper, Hopper, Redstone Lamp, Redstone Wire, Repeater, Sticky Piston, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.