Automatic Playerless Slime Farm
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| Category | Mob Farm |
|---|---|
| Theme | Slime |
| Author | Akameex3 |
| MC Version | 26.2+426.226.1.226.1.126.11.21.11 |
| Format | .litematic |
This intermediate slime farm utilizes the Oozing mechanic for fully playerless operation. It’s designed to produce approximately 243,000 slimeballs per hour, which translates to about 27,000 slime blocks per hour.
The farm features integrated automatic potion brewing, entity detection for collection, and automatic slime block crafting, ensuring a completely hands-off production process with minimal upkeep.
Construction requires 54 armadillos (27 per side) and one zombie (or other non-dying mob) placed in a boat before the armadillos. Equipping the zombie with a helmet is recommended to prevent burning. Ensure the farm is chunk-aligned for optimal performance, following the provided diagrams for armadillo and chunk placement. The materials for the potion system are included in the lower shulker boxes, with quantities suggested for initial setup and sustained operation.
Materials Required
44 block types · 1,447 blocks · 25×34×12
Before You Build
This build uses 1,447 blocks across 44 block types – about 23 stacks in total, which fits inside a single shulker box. It occupies 25×12 blocks of ground and stands 34 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands.
How to Place It:
Moving parts
It includes Comparator, Crafter, Detector Rail, Dispenser, Dropper, Hopper, Lever, Observer, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.