Automated Trading Hall With Zombification
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| Category | Farms, Structure, Utility |
|---|---|
| Theme | Other, Trading Hall |
| Author | 205_ms |
| MC Version | 26.2 |
| Format | .litematic |
This automated trading hall incorporates a zombification system for efficient trading. It also includes an integrated farm, making it a comprehensive setup.
Feel free to suggest any improvements or simplifications to the farm mechanics. This build draws inspiration from Kayzm, Aurigas, cubicmeter, ocharon3245, and ming_yuan.
Materials Required
46 block types · 9,116 blocks · 187×17×115
Before You Build
This build uses 9,116 blocks across 46 block types – about 143 stacks in total, or 6 shulker boxes worth of material. It occupies 187×115 blocks of ground and stands 17 blocks tall.
What to bring first
Survival or creative?
This build is not survival-obtainable as-is. It contains Farmland, which cannot be collected in survival – paste it in creative, or substitute those blocks.
How to Place It:
Moving parts
It includes Comparator, Dispenser, Honey Block, Hopper, Note Block, Observer, Powered Rail, Rail, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.