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Category,
Theme
AuthorCorndog52
MC Version26.2+3926.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.21.19.11.191.18.21.18.11.181.17.11.171.16.51.16.41.16.31.16.21.16.11.161.15.2
Format.schematic
SizeHuge

This is a custom-made world save and schematic featuring an expansive, uninhabitable ocean. It was designed to provide a blank canvas for mapmakers, server owners, and modpack creators to build upon. The world was quickly generated in WorldPainter and is compatible with nearly all Minecraft versions due to its simple composition of water, dirt, and bedrock.

The ocean depth reaches up to level 128, with a thin layer of dirt beneath the water and above the bedrock. Players will spawn directly in the water with no initial raft or spawn point. The world contains no wood, ores, or other survival resources, making it entirely uninhabitable in its base state. For versions of Minecraft that support world borders, a square border has been placed approximately three blocks away from the ocean’s edge.

Materials Required

3 block types · 41,709,195 blocks · 646×172×646

Water37,567,260
Bedrock2,530,598
Dirt1,611,337

Before You Build

This build uses 41,709,195 blocks across 3 block types – about 651,707 stacks in total, or 24138 shulker boxes worth of material. It occupies 646×646 blocks of ground and stands 172 blocks tall.

What to bring first

Water – 37,567,260 586988 stacks + 28
Bedrock – 2,530,598 39540 stacks + 38
Dirt – 1,611,337 25177 stacks + 9

Survival or creative?

This build is not survival-obtainable as-is. It contains Bedrock, which cannot be collected in survival – paste it in creative, or substitute those blocks.

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