Player Command Builder
Most of these need operator permission — run them from an op's chat, a command block, or the server console.
Player Command Builder
15 tabs for the everyday commands that shape a player’s state and the world around them — teleporting, changing gamemode, granting XP, managing tags and advancements, and setting the world’s time, weather, and difficulty. Pick a tab, fill in the form, copy the finished command.
- Teleport Command — Coordinates, entities, or facing direction.
- Gamemode Command — Survival, creative, adventure, spectator.
- XP Command — Add, set, or query experience.
- Clear Command — Clear items with optional filters.
- Tag Command — Add, remove, and list entity tags.
- Gamerule Command — View and modify a single game rule.
- Time Command — Set, add, or query world time.
- Weather Command — Clear, rain, or thunder.
- Advancement Command — Grant and revoke advancements with /advancement.
- Spawnpoint Command — Build /spawnpoint commands with position and facing.
- Spectate Command — Watch through any mob or player’s eyes.
- Spreadplayers Command — Scatter players for UHC and minigame starts.
- Recipe Command — Build /recipe give and take unlock commands.
- Difficulty Command — Set or query world difficulty with /difficulty.
- Defaultgamemode Command — Set the game mode new players spawn with.
Most of these need operator permission — run them from an op’s chat, a command block, or the server console.
Frequently Asked Questions
Do I need to be an operator to use these commands?
Most of them, yes. Commands like gamemode, gamerule, time, weather, and difficulty change server-wide or world state and require operator (op) permission — run them from an op’s chat, a command block, or the server console.
What’s the difference between the Teleport tab’s coordinate and entity modes?
Coordinate mode teleports the target to an exact X/Y/Z position, with optional facing direction, coordinates, or entity. Entity mode instead teleports the target directly to wherever another entity currently is, which keeps working even if that entity moves around.
Can I use a target selector instead of a player name?
Yes — every target field accepts selectors like @s, @p, @a, or @e[type=cow,limit=1] in addition to a literal player name.