Actions and Stuff 1.10.1 is a hotfix release that patches bugs introduced in version 1.10 along with several older issues. The pack still changes how your character moves and adds many new 3D models to the game. You can turn into different creatures, perform tricks like flips or rolls, sit anywhere on the ground, ride themed boats with unique textures per wood type, and find cute baby versions of many mobs.

Features:

  • Playable Morphs: Turn into custom 3D characters like a slime, axolotl, fox, or even a mini version of yourself. Most have special sounds and animations.
  • Action Animations: Perform front flips, backflips, superhero landings, and forward rolls when you jump or fall.
  • New Player Movement: Walk backwards, strafe during combat, and balance with your arms out on narrow blocks like fences.
  • 3D Tools and Items: Hold fully 3D swords, pickaxes, beds, potions, and banners instead of flat pictures.
  • Fake Babies: Find tiny versions of regular mobs spawning naturally, or use nametags to make them.
  • Sitting: Rest on the ground anywhere you want.
  • Directional Swimming: Swim sideways and backwards, and get a fast animation near dolphins.
  • Themed Boats: Every wood type gives the boat a different look, like mossy jungle boats.
  • Cherry Mob Variants: Animals and monsters turn pink with falling petals when in the Cherry Grove biome.
  • Colored Lights: Torches, candles, and other light blocks cast real colored light around them.
  • Golden Dandelion: A glowing flower that changes the age of mobs when you use it on them.
  • Axolotl Idles: Axolotls wave at you, wiggle, and look around.
  • Rabbit and Warden Rework: Rabbits get new ears and fluff, while the Warden opens its mouth to roar.
  • Wolf Golden Tag: Tamed wolves get a shiny gold tag on their collar.
  • Plushies: Change the look of wool blocks to look like cute animal plushies.
  • Costumes: Put specific armor trims on leather armor to wear pirate, maid, or flower dresses.
  • First Person Hurt: See a new animation on your screen when you take damage.

Configuration:

  • Click the settings icon on the resource pack to change options.
  • Turn 3D tools on or off.
  • Change the color of axolotls in buckets.
  • Pick your 3D Morph character.
  • Hide your armor or change how enchanted items glow.
  • Make the Totem of Undying see-through in your hand.
  • Turn on blinking and moving eyes for your character.

How to Use:

  • To flip: Crouch while you are in the air.
  • To sit: Sneak for 5 seconds, then look slightly down.
  • To roll: Sprint and fall from 4 or more blocks high.
  • To change plushies: Crouch and interact with the plushie block.
  • To use special nametags: Name a tag Baby, Cherry, Pirate, or Maid and use it on a mob.

Changelogs:

Show Spoiler

# Actions & Stuff 1.10.1

A hotfix to address bugs added in 1.10 (and some from before!)

## Improvements

– Improved Dolphin’s Grace swimming animation.
– Arrow will now use 3D geo on Bow when 3D Tools are toggled on.
– Added missing Vibrant Visuals textures for Lava Chicken nametag.
– Adjusted Vibrant Visuals Sun gamma at Sunset.
– Added missing Vibrant Visuals textures to Magma Cube.

## Bug Fixes

### General

– Fixed Pocket Edition block overlay preventing First Person Enchantment outlines from rendering.

### Blocks

– Fixed Creeper Skull using non Vanilla texture in Vanilla Experience.

### Items

– Fixed 3D Copper Pickaxe Pommel from floating at the player’s feet.
– Fixed Tipped Arrows not being the correct colour.
– Fixed Potions displaying incorrectly when wielding a Shield or Totem in the Offhand.
– Fixed Arrows being invisible when on fire.
– Fixed z-fighting on bow overlay in Vanilla Experience.
– Fixed Bow doubling up sound & effects when charged.
– Fixed Wind Charge 3D item displaying incorrectly.
– Fixed Enchantment outline from disappearing under certain conditions.
– Performance improvements to Enchantment Glint when using Vanilla or Outline Only options.
– Fixed Compass items not pointing in the correct direction. This was caused by a Vanilla Minecraft bug. The temporary fix we have done unfortunately reduces responsiveness.

### Mobs

– Fixed Baby Ghast tentacles being un-animated.
– Fixed Slime having invisible outline when seen through ice or water in Vanilla & Custom Experience.
– Fixed Baby Frog animating strange whilst swimming.
– Fixed Wither Vibrant Visuals texture set.
– Fixed Baby Wandering Trader lead attach point being too low.
– Fixed Panda using 3D food and 2D food at the same time in Custom Experience.
– Fixed Baby Trader Llama cloth being upside down.
– Fixed Baby Zombie scale and armor rendering in Custom Experience.
– Fixed many mobs from blinking too quickly.
– Fixed Camel and Husk riding positions.

### Player

– Fixed flipping animation doubling up with gliding while flying with Elytra.
– Fixed sitting animation not working well whilst holding some items such as Axe, Spear, etc.
– Fixed certain Morphs z-fighting while holding a shield.
– Fixed Morphs not correctly rotating heads while riding boats.
– Fixed Speed Potion specific run animation from triggering while flying.
– Fixed swimming animation from standing straight up when near the surface of the water.

### Nametags

– Fixed z-fighting on Cold Chicken Baby with Egg Head nametag.
– Fixed z-fighting on Baby Mummy Husk.
– Fixed small issue with Punk Rabbit geometry causing idle animations to detach the arms and body.
– Fixed Mummy & Dusty nametag not applying in Vanilla Experience.
– Fixed Chicken Jockey nametag using old baby Zombie model.
– Fixed Skeleton Baby Cherry variant displaying incorrectly.
– Fixed z-fighting on Elf Allay nametag.
– Fixed lead attach point being too high for Chickzilla.
– Fixed Baby Villager32 nametag texture not displaying correctly.

### Props

– Fixed Ghast and Squid Plushies flipping when punched.

Screenshots:

Installation Note:

  • Make sure you turn on the Experimental Gameplay.

Actions and Stuff 1.10.1 Texture Pack Download Links


All Files
1

Name Game Version Loader Size Date
Actions-and-Stuff-1.10.1.mcpack
1.26

May 20, 2026

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