Ancient Egyptian Village
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| Category | Structure, Temples, Towns |
|---|---|
| Theme | Ancient, Fantasy |
| Author | bigtree2x4 |
| MC Version | 26.2+2526.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.2 |
| Format | .litematic |
| Size | Large |
This build is inspired by the Serious Sam: The First Encounter level, Hatshepsut. Some areas may require minor adjustments by the player, such as extending a tunnel to another build or completing a drop to the void. Additionally, a ramp leading to the main structure may need to be added by the user.
The build incorporates tripwires connected to command blocks that enhance the experience. While not all are included in the schematica, players can add them manually. These command blocks trigger effects like nausea, play a custom sound, and display a message indicating Herobrine has joined the game.
Materials Required
75 block types · 22,020 blocks · 80×28×45
Before You Build
This build uses 22,020 blocks across 75 block types – about 345 stacks in total, or 13 shulker boxes worth of material. It occupies 80×45 blocks of ground and stands 28 blocks tall.
What to bring first
Survival or creative?
This build is not survival-obtainable as-is. It contains Barrier, Command Block, End Gateway, Farmland, Wither Skeleton Skull, which cannot be collected in survival – paste it in creative, or substitute those blocks.
How to Place It:
Moving parts
It includes Observer, Redstone Torch, Redstone Wire, Repeater, Sticky Piston, Tripwire Hook, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.