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AuthorDadCANN
MC Version26.2+4226.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.21.19.11.191.18.21.18.11.181.17.11.171.16.51.16.41.16.31.16.21.16.11.161.15.21.15.11.151.14.4
Format.schematic
SizeMedium

This is a highly effective experience point farm designed to quickly spawn zombies. Players should exercise caution as an excessive number of mobs can potentially cause world performance issues or crashes. It is recommended to test this farm in a new, less critical world before integrating it into a more established save.

To activate the farm, a redstone torch must be removed. A lever is included to control the lighting, which in turn stops mob spawning.

Materials Required

17 block types · 3,796 blocks · 12×32×14

Polished Diorite3,508
Glass56
Redstone Lamp49
Redstone Wire49
Ladder30
Hopper26
Wall Torch26
Polished Diorite Slab25
Infested Stone8
Torch6
Chest4
Polished Diorite Stairs3
Dark Oak Door2
Lever1
Redstone Torch1
Spawner1
Stone Pressure Plate1

Before You Build

This build uses 3,796 blocks across 17 block types – about 60 stacks in total, or 3 shulker boxes worth of material. It occupies 12×14 blocks of ground and stands 32 blocks tall.

What to bring first

Polished Diorite – 3,508 54 stacks + 52
Glass – 56
Redstone Lamp – 49
Redstone Wire – 49
Ladder – 30

Survival or creative?

This build is not survival-obtainable as-is. It contains Spawner, which cannot be collected in survival – paste it in creative, or substitute those blocks.

Moving parts

It includes Hopper, Lever, Redstone Lamp, Redstone Torch, Redstone Wire, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.

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