Iron Farm With Six Modules
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| Category | Iron Farm, Mob Farm, Redstone |
|---|---|
| Theme | Iron, Other |
| Author | Mineguel2411 |
| MC Version | 26.2+426.226.1.226.1.126.11.21.11 |
| Format | .litematic |
This iron farm design has been tested and works well in version 1.21.1. It incorporates a pulse extender to retract the pistons, ensuring villagers can see the zombie positioned correctly. The color of beds and carpets is purely cosmetic and depends on player resource availability.
A zombie with the ‘Can Pick Up Loot’ tag or a named zombie with a Name Tag is required to prevent despawning. You can substitute most building blocks as desired, with the exception of critical components like the ice used for water placement at the bottom.
Each module requires three villagers trapped in the central block containing the wool-lined hole. Enjoy this build!
Materials Required
29 block types · 3,424 blocks · 19×26×53
Before You Build
This build uses 3,424 blocks across 29 block types – about 54 stacks in total, or 2 shulker boxes worth of material. It occupies 19×53 blocks of ground and stands 26 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glass, Packed Ice.
How to Place It:
Moving parts
It includes Comparator, Hopper, Lever, Note Block, Observer, Redstone Block, Redstone Wire, Repeater, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.