Medieval Town Building 17 Structure
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| Category | Houses, Structure, Towns |
|---|---|
| Theme | Medieval |
| Author | elaineandsparky |
| MC Version | 26.2+3426.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.21.19.11.191.18.21.18.11.181.17.11.171.16.51.16.4 |
| Format | .litematic |
| Size | Small |
This is the seventeenth building from a larger Medieval Town Collection, which features a total of 33 distinct structures. The design is straightforward medieval, with completed interiors but no decorative elements.
This build is provided as a Litematica schematic for version 1.16.4. The complete 1.16.4 map is also available for download. The collection includes various buildings such as a castle, church, clocktower, lighthouse, ship, silo, barn, stables, tavern, and watermill, alongside 22 other unique structures, one of which could serve as a town hall.
Feel free to use these builds for any purpose, provided you do not claim them as your own or profit from them. Each building is marked with glass blocks at opposite corners to aid in selection.
Materials Required
18 block types · 12,300 blocks · 29×39×44
Before You Build
This build uses 12,300 blocks across 18 block types – about 193 stacks in total, or 8 shulker boxes worth of material. It occupies 29×44 blocks of ground and stands 39 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glass, Grass Block.