Mid-Game Redstone Mob Grinder
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| Category | Farms, Mob Farm, Redstone |
|---|---|
| Theme | Other |
| Author | Pyrodigm |
| Format | .schematic |
| Size | Medium |
This is an improved mob farm and experience grinder designed for the mid-game. It is an upgrade from a previous early-game design. The farm utilizes redstone, glowstone, and iron components, and features smooth stone instead of cobblestone.
A redstone switch controls the spawning. Sticky pistons are used to raise and lower spawning pads into water, which flushes out mobs when the farm is deactivated. The current spawn area is 2 blocks high, but can be modified to accommodate endermen by increasing the ceiling height by one block, being careful not to alter the half-blocks in the center of the spawning pads to prevent mobs from getting stuck.
Materials Required
15 block types · 1,655 blocks · 15×28×17
Before You Build
This build uses 1,655 blocks across 15 block types – about 26 stacks in total, which fits inside a single shulker box. It occupies 15×17 blocks of ground and stands 28 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glowstone, Grass Block.
How to Place It:
Moving parts
It includes Hopper, Lever, Redstone Lamp, Redstone Torch, Redstone Wire, Sticky Piston, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.