Moss Farm V2 Bonemeal Production
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| Category | Crop Farm, Farms, Utility |
|---|---|
| Theme | Moss, Other |
| Author | Velo_123 |
| MC Version | 26.2+426.226.1.226.1.126.11.21.11 |
| Format | .litematic |
This is the ultimate moss farm design, capable of producing approximately 72,000 bonemeal per hour across 48 modules. It includes a dedicated AFK area and is designed to be easily integrated with your existing farms or bone block crafting setups. This design is compatible with servers similar to DonutSMP and versions 1.21.9 and newer, with a note that copper bulbs can be substituted for older version compatibility.
Utilizing an innovative piston arrangement, this farm is the first of its kind to maximize profit from every bonemeal used. It is also more compact and optimized for efficient stacking in any direction.
To ensure optimal performance, each module requires approximately 16 bonemeal in the bottom dropper. The farm will begin generating profit once it accumulates around 83 bonemeal.
Materials Required
39 block types · 48,587 blocks · 55×34×62
Before You Build
This build uses 48,587 blocks across 39 block types – about 760 stacks in total, or 29 shulker boxes worth of material. It occupies 55×62 blocks of ground and stands 34 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Blue Ice.
How to Place It:
Moving parts
It includes Comparator, Dispenser, Dropper, Hopper, Note Block, Observer, Piston, Redstone Lamp, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.