Mushroom Auto Farm V2
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| Category | Farms, Houses And Shops, Redstone |
|---|---|
| Theme | Medieval, Other |
| Author | Cyman |
| MC Version | 26.2+3926.226.1.226.1.126.11.21.111.21.101.21.91.21.81.21.71.21.61.21.51.21.41.21.31.21.21.21.11.211.20.61.20.51.20.41.20.31.20.21.20.11.201.19.41.19.31.19.21.19.11.191.18.21.18.11.181.17.11.171.16.51.16.41.16.31.16.21.16.11.161.15.2 |
| Format | .schematic |
| Size | Small |
This automated mushroom farm is designed to work with Minecraft version 1.15 and later. It utilizes observers for automatic detection of conditions needed for harvesting.
For optimal placement using WorldEdit, ensure you paste the schematic with entities included by using the command //paste -e.
Materials Required
13 block types · 104 blocks · 5×5×5
Before You Build
This build uses 104 blocks across 13 block types – about 2 stacks in total, which fits inside a single shulker box. It occupies 5×5 blocks of ground and stands 5 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands. You will need Silk Touch for Glass, Podzol.
How to Place It:
Moving parts
It includes Hopper, Observer, Rail, Sticky Piston, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.