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Theme,
AuthorPro_Hydra
Format.schematic
SizeMedium

This mob farm is designed to be server-friendly, ensuring minimal impact on server performance. It features an online detector that redirects mobs to the void when you are offline, preventing unnecessary mob grinding.

You have the option to disable the mob farm entirely using a lever, which also diverts mobs to the void. For those using powered spawners, these can be turned off with redstone conduits and a lever. The design allows for customization, such as replacing glass with vacuum chests and hoppers, and omitting the spawner for a ‘drop of evil’ effect under vector plates.

This creation is my own work, tested and approved for server use by moderators. I haven’t checked if similar designs exist elsewhere. Enjoy!

Materials Required

15 block types · 2,445 blocks · 24×27×24

Stone716
Blockfusedquartz Darkfusedglass573
Smooth Stone Slab436
Dirt348
Trap Move Fast192
Trap Move136
Blockconduitbundle16
Blockpoweredspawner8
Torch6
Sticky Piston5
Spike Wood4
Redstone Wire2
Lever1
Piston Head1
Onlinedetector1

Before You Build

This build uses 2,445 blocks across 15 block types – about 39 stacks in total, or 2 shulker boxes worth of material. It occupies 24×24 blocks of ground and stands 27 blocks tall.

What to bring first

Stone – 716 11 stacks + 12
Blockfusedquartz Darkfusedglass – 573 8 stacks + 61
Smooth Stone Slab – 436 6 stacks + 52
Dirt – 348 5 stacks + 28
Trap Move Fast – 192 3 stacks

Survival or creative?

Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands.

Moving parts

It includes Lever, Redstone Wire, Sticky Piston, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.

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