Vex Summon Command Generator (Java Edition) — Charging Attack Toggle
Build /summon commands with custom NBT for every vanilla mob — baby variants, equipment, colors, and mob-specific options.
Run /summon from an operator’s chat, a command block, or the server console. Not every internal NBT field is covered — this generates the commonly-used ones for each mob.
How to Use the Vex Summon Generator
- Type vex into the search box (or leave the default – this page opens straight to the Vex panel).
- Check Charging if you want the vex to spawn already in its attack-charge state, where its eyes glow red and it briefly speeds up before swinging its sword.
- Optionally add a custom name, health override, or tags in the common fields above.
- Copy the generated
/summoncommand and paste it into a command block, the server console, or an operator’s chat.
Command Syntax & NBT Reference
The base command is /summon minecraft:vex ~ ~ ~ {NBT}. This tool fills in the {NBT} portion for you:
Charging:1b– spawns the vex already in its charging animation. In normal play, a vex only enters this state briefly right before it swings its iron sword at a target – this flag just lets it start already mid-windup instead of waiting for combat AI to trigger it.
A vex is small, flies, and can phase through solid blocks for a short distance while wandering – none of which needs separate NBT, since it’s baked into the mob’s default movement AI. It always spawns holding an iron sword; there’s no weapon dropdown for this mob because the sword can’t be swapped out via NBT the way a zombie’s held item can.
Frequently Asked Questions
Does a summoned Vex disappear after a while like ones spawned by an Evoker?
No – vex summoned by an Evoker’s spell have a limited lifespan and vanish on their own after a time limit tracked internally by the game. A vex placed with this /summon command has no lifespan tag set, so it behaves like a permanent mob and won’t automatically despawn from that timer (though normal mob despawn rules for hostile mobs far from a player can still apply).
Can this Vex phase through walls at will?
Its ability to briefly move through blocks is part of its default wandering AI in vanilla and isn’t something you turn on or off – every vex, summoned or evoker-spawned, can do this the same way.
What does the Charging flag actually change visually?
With Charging:1b, the vex’s eyes render bright red immediately and it gets a brief speed boost, mimicking the split-second before it lunges to attack – useful for screenshots or builds where you want the “about to strike” pose without waiting for it to actually target something.
Can I make the Vex hold a different weapon?
No, this generator doesn’t expose a weapon field for Vex since a vex’s iron sword is fixed and re-equipping it via HandItems NBT isn’t reliably reflected in its attack in every version. Use the general Summon Command tab if you want to attempt custom hand items anyway.
Related Tools
- Evoker Summon Generator – the illager that naturally conjures vex mid-fight.
- Phantom Summon Generator – another flying hostile mob with a size field.
- Give Command Generator – build a matching iron sword to give a player.
- Entity & Combat Commands – for effects and other combat-related commands.