Compact Villager Trading Hall
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| Category | Farms, Structure, Utility |
|---|---|
| Theme | Other, Trading Hall |
| Author | 205_ms |
| MC Version | 26.2 |
| Format | .litematic |
This updated auto trading hall is a more compact and resource-efficient version of its predecessor. While it accommodates fewer villagers, its smaller footprint and reduced material requirements make it an excellent choice. This version is largely untested, so feedback on any encountered issues is greatly appreciated to facilitate improvements.
The design integrates an auto trading hall with an automated farm and a zombie spawning system. Suggestions for any corrections or simplifications to the farm’s functionality are welcome.
Please be aware that the farm’s performance may be affected by its orientation, potentially disrupting villager distribution. Credits and inspiration for this design go to Kayzm, Aurigas, cubicmeter, ocharon3245, and ming_yuan.
Materials Required
42 block types · 5,017 blocks · 53×13×61
Before You Build
This build uses 5,017 blocks across 42 block types – about 79 stacks in total, or 3 shulker boxes worth of material. It occupies 53×61 blocks of ground and stands 13 blocks tall.
What to bring first
Survival or creative?
This build is not survival-obtainable as-is. It contains Farmland, which cannot be collected in survival – paste it in creative, or substitute those blocks.
How to Place It:
Moving parts
It includes Comparator, Dispenser, Hopper, Lever, Note Block, Observer, Powered Rail, Rail, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.