Raze Kelp Farm: Compact Auto-Smelt Design
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| Category | Crop Farm, Farms, Utility |
|---|---|
| Theme | smoker |
| Author | festerjonas16 |
| MC Version | 26.2+426.226.1.226.1.126.11.21.11 |
| Format | .litematic |
| Size | 21 x 17 x 36 |
Introducing the Raze Kelp Farm V1, a unique design focused on efficient kelp processing. This compact farm is my initial creation, optimized for automated smelting and bonemeal production.
The schematic provides a clear, step-by-step guide for construction, making it accessible even for newer players. It’s designed to integrate seamlessly into your existing base or serve as a standalone utility.
Materials Required
27 block types · 1,402 blocks · 21×17×36
Before You Build
This build uses 1,402 blocks across 27 block types – about 22 stacks in total, which fits inside a single shulker box. It occupies 21×36 blocks of ground and stands 17 blocks tall.
What to bring first
Survival or creative?
Every block in this build can be obtained in survival, so it can be built by hand without creative mode or commands.
How to Place It:
Moving parts
It includes Crafter, Dispenser, Hopper, Lever, Observer, Piston, Powered Rail, Rail, so check the mechanism still works after pasting – redstone state and item-container contents do not always survive a paste.